← Arcade
Tutorials

Learn the studios

Short, step-by-step guides for every creator tool in the Arcade. Prices are not listed here, because the button shows the real one before you start.

3D Workshop

Turn a sentence into a 3D model.

Open 3D Workshop
  1. Open the 3D Workshop and stay on Text mode.
  2. Choose Character, Prop or Environment.
  3. Describe what you want, or tap an example chip to load a brief.
  4. Check the button. With generation connected it shows the price in credits; otherwise it says Save 3D brief.
  5. Start. Models can take a few minutes; you can keep browsing.
  6. Find the finished model (GLB) and your saved briefs in your library.

Good to know. Image to 3D, AI texturing, smart remesh, auto rigging and the format converter are marked Soon in the Workshop. If generation is not connected on the server, your brief is saved and nothing is charged.

Video Lab

Describe one shot and render a short clip.

Open Video Lab
  1. Sign in. Writing a prompt is free; rendering costs credits.
  2. Tap a style example (Teaser, Gameplay reveal, Boss intro and more) to fill the prompt, then edit it.
  3. Optional: add a start image (PNG, JPEG or WebP, up to 5 MB).
  4. Pick quality (Draft, Standard or Pro), length and aspect ratio.
  5. Press Generate. The price on the button comes from the server.
  6. Your clip appears under Your clips as Rendering, then Ready. A failed clip is refunded.

Good to know. If the video provider is not connected, the button reads Provider offline and nothing is charged or rendered.

Image Lab

Generate key art and concept images.

Open Image Lab
  1. Sign in so credits have an account to come from.
  2. Pick a style preset, or write your own prompt.
  3. Choose a model. Each one lists its price in credits.
  4. Generate. Credits are charged when the run starts.
  5. Your results are listed with their model, format and cost. A failed run is refunded.

Good to know. If you do not have enough credits, the lab tells you the price and your balance and charges nothing. If no image provider is connected, generating is switched off and the page says so.

Game Maker

Describe a game and keep working on it in a chat.

Open Game Maker
  1. Describe your game, or pick a starter: Endless runner, Platformer, Arena brawler, Kart racer or Tower defense.
  2. Choose which assets to use: Katana Inu characters, your own, or none.
  3. Optional: attach reference images or videos (up to 12 files, 50 MB each).
  4. Send. The game is created and your last 200 messages are kept with it in this browser.
  5. Come back later and continue from the same chat.

Good to know. The AI builder is not connected yet. The Game Maker saves your game and your messages, generates no reply and charges nothing.

Clip Lab

Prompt to motion. The same screen as the Video Lab.

Open Clip Lab
  1. Open the Clip Lab. It is the Video Lab on a second address, with the same models, prices and library.
  2. Follow the Video Lab steps above.
  3. Clips from either address show up together under Your clips.

Good to know. Same rules as the Video Lab: charged when the job starts, refunded if the provider fails.

Credits

Balance, ledger and buying more.

Open Credits
  1. Open Credits from the account menu, or follow any Buy more credits link in a studio.
  2. Read your balance. It is the sum of the ledger entries below it.
  3. Pick a credit pack. Packs come from the server.
  4. Pay on the payment provider's page. Your credits appear once it confirms, usually within a minute.
  5. Check the ledger for every purchase, charge and refund.

Good to know. If no packs are on sale, the page says why and shows no buy button. A holder discount, if your account has one, is shown at checkout.

Out of credits?

Every studio that spends credits charges them when a job starts and refunds them if it fails.