Build the next world.
Describe a game loop, pick the scope, send it in. Every build is reviewed before it reaches the Arcade.
Tip: the strongest briefs name the player, the space, the core action and one clear success condition.
Describe a game loop, pick the scope, send it in. Every build is reviewed before it reaches the Arcade.
Tip: the strongest briefs name the player, the space, the core action and one clear success condition.